The Unpacking team on why there won’t be a sequel, life-changing success and the new game Tempopo
Three years ago, everything was about to change for the small Australian studio Witch Beam. It was gearing up to launch its second game—a game about unpacking boxes and finding a place for your stuff. Unpacking, it was called. And the hope was that it would build on the success of the studio’s first game, … Read more