XDefiant developers talk about Bunny Hopping, Balance and new cards
While the dust settled on a hectic (and messy) launch, I got a chance to talk to the FPS XChallenging‘s executive producer Mark Rubin and creative director Safy Saada on the free-to-play Duty-like the first few weeks, how the Ubisoft team is balancing the game, the all-important bunny hopping, making good maps, and the future … Read more