XDefiant developers talk about Bunny Hopping, Balance and new cards

While the dust settled on a hectic (and messy) launch, I got a chance to talk to the FPS XChallenging‘s executive producer Mark Rubin and creative director Safy Saada on the free-to-play Duty-like the first few weeks, how the Ubisoft team is balancing the game, the all-important bunny hopping, making good maps, and the future … Read more

The developers of Disco Elysium were cooking up the

Disco Elysium

New details are emerging about the slow and painful death of the successors to RPG masterpiece Disco Elysium, which we now learn was said to have been the “most hardcore disco since Disco.” In an extensive and often heartbreaking interview with PC Gamer, current and former ZA/UM Studio employees described the creative vision and internally … Read more

How Astro Bot developers are still pushing the boundaries of PS5 technology – IGN

When the little robot Astro made his PlayStation 5 debut in Astro’s Playroom, his sole mission was to introduce the PS5’s new technology. Now, developer Team Asobi is working to grow him beyond his role as hardware hype man… while still using his adventures as a vehicle to experiment with PS5 technology four years into … Read more