The STALKER trilogy’s promised mod support has come to Xbox consoles, and you can cheese achievements with it

What you need to know

  • STALKER: Legends of the Zone Trilogy is a collection of the three original STALKER open world survival FPS games released earlier this year on Xbox and PlayStation consoles.
  • At launch, developer GSC Game World promised that mod support via mod.io integration would come at a later date. Now that mod support is here.
  • By logging into mod.io in-game, players can download and install mods uploaded by the community to the mod.io website. Modders are free to change or customize animations, textures, models, in-game videos and sounds.
  • Interestingly, mods do not require internet access after installation, nor do they disable performance. However, there is a 1GB limit for individual mods.

Players of GSC Game World’s single-player open world survival shooter series, STALKER, have enjoyed many excellent community-made mod projects on PC over the years – especially after the release of an open source version of the X-Ray Engine accelerated their development. Now there’s also official mod support for the Xbox and PlayStation versions of the STALKER trilogy, allowing anyone to create mods for the games that fans can then download and install for free.

As it said when Shadow of STALKER: Legends of The Zone Trilogy hit consoles earlier this year, GSC has partnered with mod.io – a platform that helps developers integrate mods into their games – to bring mod support to the console. The way it works is simple: after someone creates a mod for STALKER: Shadow of Chernobyl, STALKER: Clear Sky, or STALKER: Call of Pripyat, he or she can upload it to the mod.io website. Players can then log into the game’s main menu with their mod.io account and browse for mods to install.

The official modding FAQ covers questions you’re likely to have and includes links to things like a mod making guide, mod.io terms and conditions, and GSC’s STALKER End User License Agreement. The developers note that animations, textures, models, in-game videos, and sounds are all files that can be modified, although other file types such as scripts, configurations, and libraries are off-limits. Individual mods also can’t exceed 1GB, so expect graphical improvements to come in chunks rather than massive, comprehensive overhauls.

An in-game screenshot from the console version of STALKER: Clear Sky. (Image credit: GSC Game World)

A quick look through the FAQ reveals some good news: you don’t have to be online to use mods, so you don’t have to worry about being booted back to the main menu or anything if you run into connection issues. You only need an internet connection to download the mods you want; once installed, they work regardless of whether you are online or offline.

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